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doug replied to the topic Reaper Updated to 7.27 in the forum Virtual & Physical Music Gear Deals
On November 7, 2024 at 5:25 pm Brian said
@doug ROFL. I tried to post, but the bug killed it. I will try the bold character fix. Caveat- I don’t do much coding, so I am likely full of beans.SQL has the command select (columns) from (tablename). If the parser is interpreting SQL commands within the message text, that would be an expla…
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doug replied to the topic Reaper Updated to 7.27 in the forum Virtual & Physical Music Gear Deals
@peter, @cclarry: I think somebody is trying to mess with my mind. I found what is preventing the Reaper changelog from being posted but it makes no sense. It is not a character limit, nor is it a line limit. You are not going to believe this. If the string select is followed by from anywhere in a post, the post will fail. The only reason why I am…Read More
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doug replied to the topic Reaper Updated to 7.27 in the forum Virtual & Physical Music Gear Deals
On November 6, 2024 at 5:08 pm peter said
On November 6, 2024 at 4:08 pm doug said
I am not sure what is happening but I could post the change log as long as I split it up. I can’t believe this change log is exceeding some limit because I have seen posts much longer than this change log. Looking at you @peter.Now, you’re not tagging me…
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doug replied to the topic Reaper Updated to 7.27 in the forum Virtual & Physical Music Gear Deals
I am not sure what is happening but I could post the change log as long as I split it up. I can’t believe this change log is exceeding some limit because I have seen posts much longer than this change log. Looking at you @peter.
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doug replied to the topic Reaper Updated to 7.27 in the forum Virtual & Physical Music Gear Deals
+ Render: add preference to prevent render window from reopening modelessly after render finishes [p=2818237]
+ Render: fix normalizing to master mix when also rendering master mix (7.22 regression)
+ Ripple editing: fix potentially-incorrect crossfade on rippled items when trim-behind enabled
+ Take markers: snapping properly ignores take…Read More - Load More Posts
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