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Reply To: Why 3rd-party FX at all?

Forums › MUSIC GEAR & INDUSTRY DISCUSSION › Virtual Gear: Software, Sample Libraries, Instrument Plugins › Effects › Virtual Effects › Why 3rd-party FX at all? › Reply To: Why 3rd-party FX at all?

September 8, 2024 at 4:28 pm #1000012681
superabbit
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    @superrabbit

    [quote=1000012672]Many built-in DAW plugins are tied to that DAW. If you ever want to use another one, you’d have to learn that DAW’s plugins, which may or may not have the same functionality/workflow.[/quote

    Thank you! I don’t know how I left that one out, it’s actually as important if not more so than the 2 reasons I did mention. I think I will edit the article.

    [quote=1000012672]Theoretically, it might be possible to replicate the sound of certain a hardware unit using a parametric EQ with the right curves, but it’s much quicker to add the plugin with the sound you need and turn one dial.[/quote]

    Yes, that fits my first reason, workflow. Why spend 5 minutes tweaking my favorite high precision parametric EQ to sound like a Pultec curve when I can just throw on a Pultec clone and have the famous sound in seconds? Even more so, a well-made Pultec emulation is going to throw in some emulation of the overall circuit’s response, adding some even harmonics, etc. All of that can be done with individual plug-ins, but why?

    -Erik
    ___________
    superabbit.bandcamp.com

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